Biome Fighters

TL;DR

Online multiplayer game insipired in Spelunky's deathmatch.

Overview

Biome Fighters is a 1v1 online multiplayer platform fighter video game prototype with a retro aesthetic. It is inspired in Spelunky's deatchmath, but taken to a competitive online multiplayer environment.

Screenshots

User authentication Main menu Gameplay 1 Gameplay 2 End of match

Assets created by me using Aseprite

Invitation

Shortly after making the repo public on GitHub, I received an email inviting me to participate in BackdropBuild v3, which is a kind of mix between a hackathon and an accelerator.

hey Nicolás, I found your repo biome_fighters while searching for new projects building with godot [...]. I'm part of an online program for builders called Backdrop Build, and I think that program would be a great fit given what you are building.

Unfortunately, during the program I was hardly able to develop anything new. I spent a lot of time refactoring because in the state the code was in, it was impossible for me to add new content without creating unintelligible spaghetti.

Prototype

Note that the current version is just a prototype, so a lot of initial ideas for the game are not implemented. It only includes a minimal playable experience in a map with some platforms, with one biome (the desert) and one character (the cactus).

Feel free to continue this project on your own if you like it, and let me know if you do so!